Tap the Box - Income Report

Low downloads but high earnings, this is most probably due to the high downloads of Tap the Box from December. I would say even with 0 download, the game could earn 70% of that earnings. A good way to validate this is by looking at the current installs, but not downloads. Talking about metrics for featured app, possibly users retention rate is one of them too. Quality apps usually having higher retention rate than bad quality apps.

Anyone knows where can i check in which countries and when have i been featured? Appannie and Distimo does not show anything…

Thanks guys

I’m a bit curious, when you market Tap The Box game, when did you start getting organic install? what rank in the Top New Free or other chart did you started to get spike in install?

Like Tap the Box. Hope you are working on more original games and keep the success.

how are you doing these days? just read the 9 pages and now i want to know what you and your brother are up to :slight_smile:
and thanks for sharing!

Its been a long time since last update of this thread, so here it goes:

April: $248
May: $2.135 (thanks to being featured)
June: $1.510
July: $399
August: $269
September: $365
October: $274

Total numbers:

Downloads: 360.000
Impressions: 7.600.000
eCPM: 1.17
Revenue: $10.700

Please stay tuned for our newest in-development game :wink:

$10.700 for a year? Development costs?
How long you will be able to milk that game?

Yes, that´s the total revenue and the game is almost 1 year old

Development costs are in the first post.
How long will be able to milk the game? Well, i dont know, you are seeing the same numbers that we are :-).
My estimation would be about $2500 more. (we are not spending any time updating or improving it)

I bet it will be giving you revenue for at least a year although it will be dropping hard. :slight_smile: Try to update it from time to time with new levels and improvements.

How is your DAU for the typical ~300$ months?

About 1200 users

This are good numbers. Congratulations:)

I can’t wait for your next game:) What would it be?

Congratulations on your project :slight_smile:
I’ve read almost the 10 pages, very interesting stuff.

My 2 cents: I would increase the number of times the fullscreen ad appears, if you still have that on every 3 minutes.
You could reduce the time to 1 or 1:30 minutes or on level completion or attempt.

My best revenue app is a quiz game where I show the full screen ad every time the user gets a wrong answer.
Stats: 200k downloads - 9.6k € (euros) - 1.6€ RPM impressions - US/UK 40% downloads