Need help, please!


Always thought that the idea in any creative process is primary!

At the core of my game Airygraph - a new concept that is different from the classical puzzles. The problem is that as I understand it, no one even wants to delve into the very rules of the game - downloads are very slow. Now popular colorful, spectacular game, and Airygraph strict schedule, so as not to detract from the gameplay.

Thus, appeal to you to express your opinion about what has been done wrong - graphic, idea, or need active promotion?

Thanks in advance!
I am sorry for the poor English :slight_smile:

[b]Airygraph on Google Play[/b]

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