Hello,
from time to time, I use a tool called What Runs Where, which enables me to check popular apps and see, if they are advertised on popular ad networks like AdMob, Millenial Media, LeadBolt, etc.
What I see is that most of the apps in Top Charts do not advertise at all. Ketchapp (publisher of ZigZag, Stick Hero,…), for example, seems to rely on cross-promotion and social sharing only.
From the Top 100 Charts only these apps are actively advertised (based on the WRW data) by their owners and affiliate marketers:
- Go Keyboard - Emoji
- Skype
- Subway Surfers
- Clean Master
- Clash of Clans
- APUS Launcher
- Mobogenie
Also, to get a better idea, which apps are definitely making money (at least 0.3 USD on average per user), you only need to apply to one of the affiliate networks, like AppFlood, Mundo Media, Glispa etc. There you’ll have a nice list of apps which you could promote and earn money from each install (from 0.2 USD to 1.5+ USD) - the list is also useful to study the apps and see how they monetize, how the apps are made, etc.
Anyway, I checked Chartboost’s and AppBrain’s Insights and the cost of CPI in English speaking countries is insane:
https://www.chartboost.com/insights/
Average CPI per country for Android apps - AppBrain
AppBrain has some more decent CPI’s for countries like Hungary, Ukraine, Romania and the rest of East Europe (around 0.30 USD per install). However, if one decides to advertise there, the payouts from advertising networks are also smaller compared to Tier 1 countries (US, CA, AU,…).
What I wonder is, if I (small time publisher) decide to publish simple games/apps, are they even worth to advertise? All the apps that are advertised use IAP, are mostly big and complicated, and owned by large companies with probably very bid advertising budgets. I’m not sure if I could even get any traction by spending for example 2.000 USD in Hungary. If the average CPI would be 0.25 USD, I’d get only 8.000 installs, which is not that much.
Please chime in and share your experience. I’m not sure yet if advertising is even worth it (with a small budget) or is it better to rely on ASO only and great social sharing features build in the app itself.