Hi all,
For the past few months my company has been testing our new product, AdBoost. We have developed an add-on SDK that improves the targeting of ads in all major ad networks. AdBoost learns each user of the app using various signals on the device, and then passes the results on to the Ad Networks we have integrated with. Therefore the displayed ads are more relevant to each user, and the developers can get higher eCPMs.
We currently support AdMob, Millenial, Startapp, InMobi, RevMob, and many more. The integration is very simple, and it’s free for the developers. You’re welcome to try it here:
Since we are not an Ad Network by ourselves, your eCPM still depends on the Ad Network you choose. But it should be higher with AdBoost than without it (unless you have implemented your own targeting).
Hi miami,
We don’t have a specific plugin for Unity. However, it should be no problem using Unity’s AndroidJavaObject - you can call native Java objects with it.
Hope it helps, I would love to hear if you have any difficulty with it!
Thanks @mind, @Crichton333,
We have integration with MoPub too, actually. So you’re totally welcome to try it.
You can see the full list of networks we support here.