Please suggest. What would you recommend - banner 300x50, interstitial or videos for monetizing an app? (I am only starting)
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That may boil down to your app. All of the different formats are good, but, when navigating your app, which feels more natural?
Sometimes banner ads can just get in the way. They can cause accidental clicks and make the user mad.
Interstitials are nice so long as you don’t over do it.
Video ads are most likely going to pay out the best, but those can be tricky. I can’t stand playing a game and the ad pops up and its a long video ad… ugh…
The best way to implement video ads is to use them as a rewarded feature. Give the user something for watching them and they will prolly click them more often.
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Starting out is really exciting! How long have you been developing? Which game engine are you using?
If you are already thinking about monetization is excellent, because when this is built in the core game, you will have more chance to have ads that don’t disturb the user experience.
Is it a casual game, or an app? You see, there is not a ready-to-go formula for monetization strategy. Only great examples of other developers. Most of them combine different ad formats.
Lately rewarded videos have been working good. They let the users decide whether they want to watch an ad or not.
The company I work for helps with suggestions related to this. It’s an ad meditation platform called Appodeal.
“HOW TO MAKE MONEY FROM ANDROID APPS? IT’S TIME TO REVEAL THE REALITY BEHIND ANDROID APP MONETIZATION MAGIC. WITHOUT MORE ADO, LET’S DISCUSS ABOUT THE IDEAS THAT MAKES MONEY WHEN YOUR ANDROID APP IS FREE.
Making Money From Android App Monetization Technique Involves Showing Ads To Users Of The App.
Unlock Hidden Monetization Levels With Alphagravel Ads.”