Hello guys, i am about to release my third game and a big problem has appeared. I got a marketing plan to promote the game which consists mainly on advertising on Facebook mobile. I have done some tests in the past, invested some money and everything went fine. Everything was in place until Facebook did some changes and create new advertising objectives. Since then i have not been able to create new campaigns or ads, because when i introduce the url of the app i want to promote (i tried with several apps, including 1 i have promoted in the past) it shows me this message: “You’ve entered a destination that works better with Clicks to Website. Use another objective or enter a different destination.” and it forces me to change the advertising objective to Clicks to Website. I discovered that this does not happen when introducing an app from the App Store, in that case, everything goes well.
Can somebody help me please? I attached an image of my problem. Thank you in advance!
You mean Facebook SDK? It is not integrated, but i didnt integrate it in my other apps either. I copy my apps url as mentioned there but it shows the message i attached in the first post. I have advertise on facebook before and i didnt have any problem. This problem appeared since they add new advertisement objectives.
If a copy an Apps Store (from itunes) URL there is no such problem!
I tried the same a few days ago, and it didn’t work for me either.
Does someone has experience with that? And what was the install rate? I think, spending $10 just to try is not a meaningful sum I guess. The app I would like to advertise is $2 so I would need 15 installs to get the money back.
Facebook is asking you to direct your advertisement to what’s called a ‘‘landing page’’ before sending the user to the market link. This is very common place with a lot of online advertising/cpa companies. You can either comply, or .htaccess redirect facebook’s approval team to a landing page and everyone else to the market:// link.
Can you provide some quick insights regarding your campaign on facebook? I find it annoying that you can’t set a maximum bid for an install but you can only set a maximum budget.
I started a campaign with a budget of $10 per day and I got installs at a cost of around $0.3. I then increased the budget to $250 per day and got installs at $2.5 which really pissed me off to waste so much money. I don’t know how facebook does it, but I want to tell it: I have a daily budget of $1000, give me installs at a maximum cost of $0.3.
What price did you pay for an install and how did you manage your campaign?
Why do you guys waste money advertising apps? I never advertise my apps unless I advertise myself in my own top popular apps, Get an app to a mil installs and use it as an anchor app for new apps. With this method update the top app when you release a new app and new app will get like 50k+ installs in first 30 days. Unless you have inapp purchases I see no point in wasting money on apps. If you want to invest spend like $40 for professional app translations for your descriptions those seem to work best for me. Spanish,russian,Italian,etc