Anyone using AdBuddiz ?

Hi Ryanosaur,
I’ve just sent you a private message regarding this.
Cheers,
Clara.

Hey Clara,

I’ve been using AdBuddiz now since the launch and have had a great experience thus far, the only downside (at least at launch) was the poor fillrate and ecpm in geos other than US and EU.

I’d just like to see what the situation looks like today, what are you average eCPMs and fillrates in geos such as Brail, Spain, Portugal and Russia? And please, if you can, provide me with some real statistics.

I know that my app with A LOT of traffic from Brazil got < 10% fillrate and ~ 0.3$ eCPM, but like I said this was approximately when AdBuddiz was launched. Just to justify why my experience has been great, another one of my apps has received > 5$ eCPM over 5 months (~ 2M imps).

Cheers

Hi,rixchow,have you tried the advertising service?

Hi Nealo,

Thanks for your questions. Glad to hear you’re achieving great CPMs using AdBuddiz with your apps.

In Brazil and Portugal we do have campaign inventory running. At times, inventory may be smaller than other locations, as advertisers aren’t as willing to pay as much in certain countries. We aim to ensure we have the highest value campaigns running.

Spain and Russia particularly are countries where we have a multitude of high value inventory, allowing our publishers to generate even higher CPMs. We’re adding campaigns daily across the globe.

In terms of CPM, it’s hard for me to give exact figures as it varies a lot from one publisher to another. However, if I had to rank advertiser payouts per country in those that you mentioned, the US would be first, followed by Russia, Spain would be third, then Brazil and Portugal equal.

As a reminder, if you use AdBuddiz as your primary solution, and have a great game, we’d be interested to take a look at it. From time to time we offer high quality indie games a free featuring on Giftiz, which gathers the best games on Google Play.
Feel free to reach out to me if you’re interested, my email is: [email protected]

Feel free to add me on Skype as well (ID: Adbuddiz) if you’d like to chat about this further.

I hope I’ve answered your questions :smiling_face:

Regards,
Clara.

I’ve been using AdBuddiz for about a month now in my Slot Madness game. I have the ads running about every 3rd time when changing machines and when a user needs to refill their chips. I use AdMob for banner ads and the combination is working pretty well. Even though my AdBuddiz only has 860 impressions, I have a CPM of around $13. The ads took a few weeks to really start honing in on the audience and the second half of the month has outdone the first half probably 10 to 1. I like the direction it is going and hope it continues to get better as the app picks up more users. I am trying to find that balance of the right amount of ads to capitalize without overwhelming the user so that they want to put it down.

did anyone get payed?
how was the payment delays?

I got my first payment from Adbuddiz on the 18th of December by wire. They pay net45.

after clicking on ad a web page opens with the following header
currently the requested game is not available in your region but we have other recommendation for you

Does installing other recommendation count to my paid installs???

Hi Kimooo,
You are paid for every install of the advertised apps. I’ve just sent you a message with further details regarding this.
Cheers,
Clara.

Well, as I am getting more global downloads my CPM is down around $9 which still isn’t bad. We’ll see how the next 1k goes.

On AdBuddiz, you are paid for all the installs generated for our advertisers (unless it s fake installs that have been generated via fraud of course)

What ad unit? Are the CPMs still good since you posted?

Hey gtrend,

we provide our publishers with premium interstitials.

I’m new to app developing, and I was looking for an interstitial ad network for my first game.
After a bit of trial and error with different networks, I ended up with AdBuddiz for these reasons:

  • Super easy to integrate and use.
  • Good dashboard
  • Stable and reliable, in other words: no lag.

I don’t know the revenue yet, but from what I’ve heard it’s decent.

Thanks for the nice feedback tenzik :slight_smile:

I also implemented AdBuddiz but then I found that AdBuddiz Unity3d Android plugin is causing the game not to run in the background, so the game doesn’t stay in the multitask menu.

Can you fix this bug for Unity3d Adbuddiz Android plugin?

Hey celaeno, we have thousands of Unity games running with no problem with our Plugin.
Can you please send us an email on [email protected] mentioning your AdBuddiz account so that we can help you solve this problem ?

Thanks

My game was also running fine, the bug is not that obvious. But I could clearly see that the game doesn’t stay in the background with your Unity3d Android Plugin implemented, otherwise I wouldn’t have removed it, because of the good points Tenzik already mentioned. On IOS things seemed to work fine :slight_smile:

Can you please send me the email of your AdBuddiz account ?

Has anyone received payment so far with this company?