So I’ve developed a chat application that (I hope) could be huge because of one feature I didn’t see anywhere else.
But the big question is, how do I monetize it? I’ve thinked of a couple of possibilities:
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native ads: every X message, insert an ad, maybe just a link with some design so the user know it is an ad.
[ul]
[li]Pro : easy to implement, instant revenues.
[/li][li]Cons : poor user experience
[/li][li]
[/li][/ul] -
IAP: sell some themes or stickers.
[ul]
[li]Pro : good user experience, good revenues
[/li][li]Cons : I never implemented it
[/li][li]
[/li][/ul] -
Subscriptions :
[ul]
[li]Pro : consistent revenues, possibility to project future grow
[/li][li]Cons : poor conversion rate, hard to sell for Android imo.
[/li][li]
[/li][/ul] -
nothing: I reach a couple of million users, Facebook buys my app 10M$, easy game.
[ul]
[li]Pro : cocktails on the beach, girls and party
[/li][li]Cons : support server cost until then
[/li][li]
[/li][/ul]
So in a general way, what do you think would be the more efficient to monetize an app chat for some indie dev without millions to spend at the start?