I start publish my games 5 years ago in android market around year 2009, I dont have to pay anything for advertisement and i can get 100k download easily
I got 3 games reach more than 100k download with 0 promotion
Fish Farmer lite
Fun World Cup 2010
Slot maniac
but during that time, there is no way to monetize the app, so I am just making those games for free, and ask them to buy the full version via paypal, not much money
5 years later, I read around and found that there are many ways to monetize the app, so I came back and build new games and try the market again
I publish my games “zombie Spitter” in the android market on 7 january 2015
guess what???
I only get 1 download on day 1, and 0 on day 2, 0 on day 3
Is this normal???
Is android market really becoming like this, if you do 0 promotion, you can only get 1 download out of the entire world ?
There is competition now on the market. Even big devs and publishers develop apps now. Your game looks just plain awful. No one would even bother to click on this disgusting app icon. Take a look at other popular games of today and then look at yours.
Hi I am new here but not new to Android development.
Yes indeed, it is always said the bird that rises up the earliest in the morning catches the worm.
5 years ago big players were not in the market but now they are all muscling in, indie developers are facing the heat.
This is a normal trend. Before we have big players in the PC desktop software, we have indie software like pkzip etc.
Once big players muscle in, what happens?
So how do indie developers (be it in mobile,web,PC desktop development) survive?
Some give up and join the big players as their employees to build software for their employer.
Some change career path.
Some who stays on to their trade survive based on filling the gaps the big players missed but badly needed by users.
Still this is not foolproof because if the big players decide to fill those missing gaps, where do indie developers stand?
Some focus on the gap that is specific to that geographic region. E.g in some country, this app requirements are badly needed but in other countries it is not needed
So maybe and end-to-end solution (mobile,web,back-end,database etc) all in one package is the way to survive?
But let’s be frank, how can a solo indie developer afford the resources and time to build end-to-end solution for users?
Then a group of solo indie developers band together to form a company and viola soon they tread on the path to be a big player muscling indie developers out along the way.
This is what life is for indie developers. Sad but true (metallica song).