Hello guys,
I just released an upgrade for an old app of mine. It’s pretty much the same game, I just used another framework. (LibGDX over Andengine)
Also the admob-advertising is exactly the same. Same banner, same settings and same position on the screen.
But right after the update, the CTR changed drastically. Just for ~3 days now, but still. I’m a little bit scared that it is too high and admob won’t be happy about it.
Here is a screenshot:
I know this could just be a temporary random “peak”, but please let treat it like it would stay at this rate for several more days/weeks.
it’s strange. I would say that after the update people have seen the notification and played it but impressions number is the same. 5% is not that high and it shouldn’t be a problem. Maybe it’s a coincidence?
wow…i am happy when i have a 1% CTR wit Admob banners…have you done some kind of targeting to get those rates in the adbuilder?
I am constantly having 0.5-1% CTR for banners and 1-3% CTR for interstitial with AdMob…i don’t know why my % are so low…i show the banner while playing/loading and the interstitial sometimes when going back to menu or on exit…any suggestion on how to improve the CTR?