How do u manage 28 apps? Do u just simply copy and re-modify them with your ads and publish? I think 120$ is fair enough for copy paste apps. You can make 50 though..)
P.S. I do have only 1 app so far and doesnt make anything.
in my case i have 28 apps
nearly $120-150 per day![]()
How do u manage 28 apps? Do u just simply copy and re-modify them with your ads and publish? I think 120$ is fair enough for copy paste apps. You can make 50 though..)
P.S. I do have only 1 app so far and doesnt make anything.
Last edited by A1ka1inE; 2014-03-26 at 12:14 PM.
1 app, 1 dollar per day!
Looking for a super talented 2D Artist to work with us!
Your game looks very decent, you should make more in time.A small tip: don't show "rate us" button until you are sure the user likes the game (for example he plays it for 2/3 days). That would help you avoid negative comments (although the one there is about the popup I would take seriously and fix that issue). Although your rating is already excellent (4.7).
Last edited by Magnesus; 2013-06-17 at 02:22 PM.
17 free ad supported apps and 4 paid apps. Approx 250,000 downloads total of everything (58% retention).
From the ad supported side i get on average $28 to $32 a day.
Paid version purchases average out to ~ $9 a day
Total ~ $37 to $41 per day.
Plus $100/month from a couple advertisers that bought out the ad space on 2 apps.
But there are reasons its not 1.5 times more than that. I have been slacking. Seriously did absolutely nothing this weekend on my apps. I just have too many apps part way done and need to just focus and finish each one off one at a time. Currently i have 8 free apps and 2 paid apps i haven't finished that are decent apps. Then there are the multitudes of clone apps i could make from these. That alone could keep me busy for the next few months.
Yeah, we (my brother and i) made a lot of mistakes with that app. It was our first game or app for that matter, so we learned a lot!
Btw we gor now a rate us message triggered after certain level is passed. (rate us is button is gone now).
We are working full time developing games (yeah i know huge risk) so will be releasing games continuously. Next one is coming at the end of July, and i can already tell its way better than the first one ;-). Time will tell if we got any sucess....
Looking for a super talented 2D Artist to work with us!
Good luck. I've gone that way two years ago and don't look back.