Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 23
  1. #11
    Senior Member
    Join Date
    Mar 2012
    Posts
    945
    Post Thanks / Like
    Mentioned
    67 Post(s)
    Quote Originally Posted by BaksaiApps View Post
    Why did you have to get a day job if WordHero alone has made USD$600.000 ? I guess your opportunity cost is higher?
    Simple math:

    Boston (USA) salary to match my previous job: $100k/yr (this is NOT a lot over here) for 3 years = 300k
    Outsourcing + server costs + contractors over last 3 years = $100k
    Profit = 200k less taxes = $140k

    20% deposit of 3 bedroom house is > $140k here..... so WordHero profit + savings were used.

    So, WordHero allowed me to match my previous salary and pursue my dreams for 3 years and be an Indie.... and paid for the deposit on our house where we hope to live for the next 15 years while raising kids.

    And now I am MUCH more employable due to Android experience

    Now, if I lived somewhere SUPER cheap (indonesia/india/africa/etc)..... I would have had lots of cash and I might have gone another route.... fast car, etc, etc
    SVEN Studios Corp
    WordHero - realtime multiplayer 4x4 grid word game
    Anagram Hero - realtime multiplayer Anagram finding word game
    WordSearch Hero - realtime multiplayer Wordsearch word game
    Math Hero - realtime multiplayer Math game
    Avatar Hero - Create your own Avatar

  2. #12
    Senior Member BaksaiApps's Avatar
    Join Date
    Oct 2012
    Posts
    687
    Post Thanks / Like
    Mentioned
    55 Post(s)
    Quote Originally Posted by mind View Post

    And now I am MUCH more employable due to Android experience
    And WordHero + the other apps are still making around $5.000/month right?
    Looking for a super talented 2D Artist to work with us!

  3. #13
    Senior Member
    Join Date
    Mar 2012
    Posts
    945
    Post Thanks / Like
    Mentioned
    67 Post(s)
    Quote Originally Posted by BaksaiApps View Post
    And WordHero + the other apps are still making around $5.000/month right?
    Yes. Almost all the revenue comes from WordHero. The others do not even cover the server costs for that month. However, when interviewing, it is VERY important to have shipped more than one app, so I won't unlist them.
    SVEN Studios Corp
    WordHero - realtime multiplayer 4x4 grid word game
    Anagram Hero - realtime multiplayer Anagram finding word game
    WordSearch Hero - realtime multiplayer Wordsearch word game
    Math Hero - realtime multiplayer Math game
    Avatar Hero - Create your own Avatar

  4. #14
    Member
    Join Date
    Oct 2014
    Posts
    101
    Post Thanks / Like
    Mentioned
    17 Post(s)
    I am thinking to rewrite one App.. was made for android 2.1 :-) make it up to date. @mind how long the users kept your game? Lifespan of the game in average?

  5. #15
    Senior Member
    Join Date
    Mar 2012
    Posts
    945
    Post Thanks / Like
    Mentioned
    67 Post(s)
    Quote Originally Posted by johna View Post
    I am thinking to rewrite one App.. was made for android 2.1 :-) make it up to date. @mind how long the users kept your game? Lifespan of the game in average?
    I would recommend that you do NOT make the mistake of comparing your app to WordHero. WordHero is more addictive than drugs.

    Some users have > 10k games played (@ 3 minutes/game). Others have played for > 3 years.

    This is what the average users per day has looked like for the last 6 months with new downloads of around 200-300/day.
    Last edited by mind; 2015-11-13 at 08:28 PM.
    SVEN Studios Corp
    WordHero - realtime multiplayer 4x4 grid word game
    Anagram Hero - realtime multiplayer Anagram finding word game
    WordSearch Hero - realtime multiplayer Wordsearch word game
    Math Hero - realtime multiplayer Math game
    Avatar Hero - Create your own Avatar

  6. #16
    Member
    Join Date
    Sep 2014
    Posts
    38
    Post Thanks / Like
    Mentioned
    7 Post(s)
    But do you also see some decrease in user base sometimes? My best game got about 600k active installations and I was really schocked when its user base decreased for the first time. Fortunately it was futured by Google and recovered and got even stronger that time. Unfortunately it did only last as long as it was featured. Now it is decreasing again and I'm really afright it might be over for it now.

    Do you also see this happening? I do not think it will reach zero as it seems to have some potential as otherwise it would never have achieved that numbers but it still makes me feel very uncomfortable as it delivers the most income and the income is highly depended on new downloads and the current user base. What is your experience? You got some much bigger timespan to watch at.

    EDIT: Maybe my game is also just interesting for some days and that is another issue. Not sure how to compensate that though. Your game seems much more stable.

    Some picture of the stats (showing active users for 6 months, game was launched this year and you can see how it got more active users over time but is fluctuating a lot and right now decreasing):
    Last edited by Dummie; 2015-11-13 at 09:57 PM.

  7. #17
    Senior Member
    Join Date
    Mar 2012
    Posts
    945
    Post Thanks / Like
    Mentioned
    67 Post(s)
    @Dummie

    My experience is that unless one of the following happens, it will continue to decrease:
    - gets media attention
    - gets featured
    - gets installs from ads you pay for

    Sucks.... but there it is....


    WordHero has been at 200-300 installs/day for the last year. I have no idea how you spike from 60k users to 120k users.....
    SVEN Studios Corp
    WordHero - realtime multiplayer 4x4 grid word game
    Anagram Hero - realtime multiplayer Anagram finding word game
    WordSearch Hero - realtime multiplayer Wordsearch word game
    Math Hero - realtime multiplayer Math game
    Avatar Hero - Create your own Avatar

  8. #18
    Member
    Join Date
    Sep 2014
    Posts
    38
    Post Thanks / Like
    Mentioned
    7 Post(s)
    That are some bad news.

    Well there are some different reasons for the spike. One reasons is that I added a multiplayer mode to my singleplayer game. Another reason is that it got featured by Google multiple times. I really don't know why it got featured. I really think that the apps are not picked by humans but by some algorithm and I got lucky multiple times.

    Also note that the stats above do not show downloads but active users.

  9. #19
    Member
    Join Date
    Sep 2014
    Posts
    54
    Post Thanks / Like
    Mentioned
    4 Post(s)
    does anyone know how many iOS downloads a game like Line Zen would have got? On Play Store it is clearly visible, but on App Store it is not. Even the number of ratings on the App Store are really weird. I have heard people saying they have 100,000s of installs but have only aroun 200 ratings (all versions). Is there a way to estimate?

    How would you tell about Line Zen or Ball Jump for example?

  10. #20
    Senior Member BaksaiApps's Avatar
    Join Date
    Oct 2012
    Posts
    687
    Post Thanks / Like
    Mentioned
    55 Post(s)
    Quote Originally Posted by mind View Post
    @Dummie

    My experience is that unless one of the following happens, it will continue to decrease:
    - gets media attention
    - gets featured
    - gets installs from ads you pay for

    Sucks.... but there it is....


    WordHero has been at 200-300 installs/day for the last year. I have no idea how you spike from 60k users to 120k users.....
    Sometimes apps start getting momentum on its own. I have an app that was 3 months old and getting 20 downloads/day but it started increasing slowly during 3 months, and ended getting 19k downloads its best day. I did not do anything, not even updated it. So "miracles" still happen ;-).

    But its true, in 99% of the cases the app will decrease and decrease unless something extraordinary happens
    Looking for a super talented 2D Artist to work with us!

Page 2 of 3 FirstFirst 123 LastLast

Similar Threads

  1. [FREE] Line Brick Jump
    By steampunk in forum Android Apps
    Replies: 0
    Last Post: 2015-09-25, 04:53 PM
  2. [FREE][REVIEW, RATING , G+ EXCHANGE] Jump the Ball
    By Juvas Cheev in forum Promote Your Android App
    Replies: 7
    Last Post: 2015-05-25, 03:37 PM
  3. [FREE][APP] Fruit Jump ! cute jump game!!
    By cgdfc in forum Promote Your Android App
    Replies: 8
    Last Post: 2014-10-12, 01:14 AM
  4. [Android Game][2.3+]Jump Cube, Jump
    By simpleaddictivegames in forum Promote Your Android App
    Replies: 5
    Last Post: 2014-09-24, 06:00 AM
  5. Jump Blob Jump- Free Game
    By MrBrainGames in forum Promote Your Android App
    Replies: 0
    Last Post: 2013-01-13, 07:20 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •