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  1. #81
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    sorry to hear that. I did have the same type experience twice already and I try to sum more and more information before to do anything. @mind, may I ask: what you think you did wrong or needed to be done another way?

  2. #82
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    @mind, may I ask how many installs did you buy and at what price?
    The best jigsaw puzzles game on the market and it's all free: https://play.google.com/store/apps/d...ania.game.free

  3. #83
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    Quote Originally Posted by mind View Post
    Pretty much a fail. Active users continues to fall. Currently at around 1400/day. IAP have dropped to near zero.
    Mobile retention benchmarks for 2014 vs 2013 show a 50% drop in D1 retention (Guest post) - @Andrewchen at @Andrewchen
    very dynamic market - changing too fast.. so one idea 1 year ago, may be a bad Idea even before the project finishes..

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  5. #84
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    Quote Originally Posted by avradu1984 View Post
    @mind, may I ask how many installs did you buy and at what price?
    I was signed up with fbstart (Facebook's startup program). That got my $3k in free advertizing. I put in another $2k. It was heavily targeted to users of other word games. Average price was around $0.80.

    It was kinda interesting.... I got 'charged' for $5k of installs over a few days. Almost ZERO of those installs actually played the game. The installs look legit. Real devices/etc. But they never actually played the game. Since there were only 5k total installs prior to advertizing and about 3k players per day at peak.... you would think that adding an additional 5k installs would show on the number of games played, however there is NOTHING on the graphs. For all I know, Facebook is running an Android bot farm so their advert network has installs (NB: conjecture only!)

    So I had a short chat with my Facebook rep and asked "WTF ?" .... he asked me for the traffic graphs/etc (which I supplied) ... said he could see my issue.... and promised to investigate and get back to me. He never did.
    SVEN Studios Corp
    WordHero - realtime multiplayer 4x4 grid word game
    Anagram Hero - realtime multiplayer Anagram finding word game
    WordSearch Hero - realtime multiplayer Wordsearch word game
    Math Hero - realtime multiplayer Math game
    Avatar Hero - Create your own Avatar

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  7. #85
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    I would request a refund if I were you.

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  9. #86
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    @mind, can you post a graph with your new users in a 10 days interval (including the days when you've advertised with facebook)?

    I am assuming you added Google Analytics to the game. What's the session duration average?

    Thanks!
    The best jigsaw puzzles game on the market and it's all free: https://play.google.com/store/apps/d...ania.game.free

  10. #87
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    Very risky time to invest in installs, unless you have 100k
    PM me if you want your live wallpaper featured. 1500 - 2000 new visitors daily!

    http://www.androidlivewallpapers.mobi

  11. #88
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    mind, is it possible to make a summary of your 3 games incomes and expenses? Word Hero was a commercial success, so i suppose you have still made some $10k´s at the end of the day?

    What are your plans for now on?

    And keep going, we have all had "failures" ;-)
    Looking for a super talented 2D Artist to work with us!

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  13. #89
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    Quote Originally Posted by mind View Post
    I was signed up with fbstart (Facebook's startup program). That got my $3k in free advertizing. I put in another $2k. It was heavily targeted to users of other word games. Average price was around $0.80.

    It was kinda interesting.... I got 'charged' for $5k of installs over a few days. Almost ZERO of those installs actually played the game. The installs look legit. Real devices/etc. But they never actually played the game. Since there were only 5k total installs prior to advertizing and about 3k players per day at peak.... you would think that adding an additional 5k installs would show on the number of games played, however there is NOTHING on the graphs. For all I know, Facebook is running an Android bot farm so their advert network has installs (NB: conjecture only!)

    So I had a short chat with my Facebook rep and asked "WTF ?" .... he asked me for the traffic graphs/etc (which I supplied) ... said he could see my issue.... and promised to investigate and get back to me. He never did.


    just found something strange
    https://play.google.com/store/apps/d....CANDYBLASTPRO
    this game has 50-100 Downloads and "+272 Recommend this on Google" , rate 3.0 (2 Votes - 1 Star and 5 Star)
    So, social networks even after a real SPAM cant help

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  15. #90
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    Quote Originally Posted by mind View Post
    Pretty much a fail. Active users continues to fall. Currently at around 1400/day. IAP have dropped to near zero.
    mind, how was December for you? how is the game overall doing?

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