Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 38
  1. #21
    gcc
    gcc is offline
    Senior Member
    Join Date
    Aug 2013
    Posts
    1,322
    Post Thanks / Like
    Mentioned
    59 Post(s)
    Quote Originally Posted by Dummie View Post
    This month is going to become very interesting. The past months on Android worked out very well but I still want more and more. It is a shame. Anyway I just bought a Apple MacBook + iPhone 5S (I think the smaller screen size is still more common thats why I didn't pick the iPhone 6) and applied for the Apple Developer Program. I hope I can make the money back and increase my overall revenue but I got a really good feeling about it. I think I can provide some stats by the end of the month and I can provide even better stats next month. But if I cannot make the money back on iOS it doesnt matter because I will do so on Android and I still got a shiny MacBook + iPhone. How cool is that?

    Furthermore I want to update my Windows Phone apps. I published them but never paid attention. Last month revenue: 4 $ only. Doesn't matter but I think a hour spent here could make it much better.
    Could you suggest some tools and programming language for windows phone development?

    Its developer programe is paid?

  2. #22
    mzg
    mzg is offline
    Junior Member
    Join Date
    Dec 2012
    Posts
    19
    Post Thanks / Like
    Mentioned
    2 Post(s)
    Quote Originally Posted by gcc View Post
    Could you suggest some tools and programming language for windows phone development?

    Its developer programe is paid?
    You can try Unity if You are game developer. It is mulitplatform game engine.

  3. #23
    gcc
    gcc is offline
    Senior Member
    Join Date
    Aug 2013
    Posts
    1,322
    Post Thanks / Like
    Mentioned
    59 Post(s)
    Quote Originally Posted by mzg View Post
    You can try Unity if You are game developer. It is mulitplatform game engine.
    and for apps?

  4. #24
    Member
    Join Date
    Jun 2014
    Posts
    74
    Post Thanks / Like
    Mentioned
    9 Post(s)
    Quote Originally Posted by gcc View Post
    and for apps?
    https://dev.windows.com/en-us/windows-apps

  5. Likes gcc liked this post
  6. #25
    gcc
    gcc is offline
    Senior Member
    Join Date
    Aug 2013
    Posts
    1,322
    Post Thanks / Like
    Mentioned
    59 Post(s)
    Quote Originally Posted by JackoD View Post
    thanks for pointing me relevant link.

  7. #26
    mzg
    mzg is offline
    Junior Member
    Join Date
    Dec 2012
    Posts
    19
    Post Thanks / Like
    Mentioned
    2 Post(s)
    Quote Originally Posted by gcc View Post
    and for apps?
    I have no experience with Windows, but i am using Microsoft Visual Studio 2013 Community Edition with Unity. When i am starting new project in Visual Studio, i see Windows Phone App template. Visual Studio 2013 Community Edition is free for non-commercial use.

    Screen attached.

    visualstudio.jpg

  8. #27
    Member
    Join Date
    Sep 2014
    Posts
    38
    Post Thanks / Like
    Mentioned
    7 Post(s)
    My first iOS app has been accepted today after 10 days. I was sure they would reject it for some stupid reasons but it got approved directly. Very good news so far. It already had some impressions and I think it will have a good start. Revenue looks promising so far. The iPhone itself is useless for me. I bought it as a testing device but I do not really like it. I also bought a MacBook Air which I actually like very much. It is so great for surfing around. I still do most development on my Windows machine though.

  9. #28
    Senior Member
    Join Date
    Apr 2012
    Posts
    1,920
    Post Thanks / Like
    Mentioned
    69 Post(s)
    @Dummie - first 3 days on iOS will get you many downloads, but after that it drops. And it often drops to zero.

  10. #29
    Member
    Join Date
    Sep 2014
    Posts
    38
    Post Thanks / Like
    Mentioned
    7 Post(s)
    Quote Originally Posted by Magnesus View Post
    @Dummie - first 3 days on iOS will get you many downloads, but after that it drops. And it often drops to zero.
    My app hit one million downloads on Android and I think this also is going to benefit for the iOS app. But we will see.

  11. #30
    Senior Member BaksaiApps's Avatar
    Join Date
    Oct 2012
    Posts
    687
    Post Thanks / Like
    Mentioned
    55 Post(s)
    I can confirm Magnesus´s statement :-)
    Looking for a super talented 2D Artist to work with us!

Page 3 of 4 FirstFirst 1234 LastLast

Similar Threads

  1. How to publish in china app stores?
    By Steffan Max in forum Marketing Methods
    Replies: 2
    Last Post: 2015-11-21, 11:06 AM
  2. Publish before or after Easter?
    By Mateusz in forum Marketing Methods
    Replies: 5
    Last Post: 2014-04-18, 12:56 PM
  3. Replies: 3
    Last Post: 2014-03-26, 04:14 AM
  4. Replies: 5
    Last Post: 2014-01-14, 10:38 AM
  5. How much does it cost to publish an app?
    By david in forum Android Development
    Replies: 2
    Last Post: 2012-01-26, 11:03 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •