Hello everyone,
we’ve finished our first (& simple) game, but there is something that is giving us headaches. No matter what I do, if I preload admob interstitials, this is what happens with requests/impressions ratio.
Due to what kind of game is (endless runner, tap to jump…), we are preloading an ad before the main menu is launched, and attempting to show it when the user touches “start” (~50% fails showing here). Then if it was shown, an ad will be loaded when you die next time and will be shown when you restart the level after 2:30 min since last ad shown. If it was not shown, no new ad will be loaded, preloaded ad will be shown on restart the level… and a new one will be loaded when you die again… that’s the “loop”.
We tried to preload on other stages, show it on game over instead… no matter what we do, with preloading our request/impressions seems to be broken. So finally, and our big question here: Will that issue ruin our earnings? Should we fix it before we star promoting the game?
Thanks in advance, sorry for the text wall.
P.S. I’ve been looking for an answer here, but didn’t see any one for this specific question. I hope this is not a duplicated thread.
P.P.S. I know that ctr is dangerous… but I really don’t know why people is clicking so much!